Hybrid / Cross-Platform Mobile Development

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OREO

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I've just started looking into mobile development as a hobby. I've messed around with the Flutter SDK, using Dart to create some hybrid applications and then using Android Studio's virtual devices for live previews.

I would love to hear if anyone has some previous experience and has some insights into the mobile development scene.

What do people prefer for mobile development nowadays? What is the go-to language? Do people prefer native or hybrid/web-based development?
 
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I'm getting into this to!
 
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For mobile development, I feel like I have more creative freedom using Kotlin. It’s the language I use most often in this area.

I haven't really dived into Dart, so I tend to use it only when an app relies heavily on web resources—it's a mature language for that purpose.

Of course, for games, I still use the old Unity, as I’m very comfortable with it after years of experience. However, I’m not sure I would still recommend it for someone just starting out or even considering it as a long-term choice.
 
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if this will be implemented to private servers, playerbase will double or triple that's for sure. I know for a fact that there's a decent number of players who sticks to universe because of the convenience of cross platform and be able to play flyff in a phone or web browser. could you shed some light on how hard/difficult could this be implemented on the current sources?
 
Unity have a really good things for developping mobile game, expectially, you can import them to WebGL, APK or IPA.
SimpleWebTransport (MirrorNetworking) for Unity is really a good way for this kind of project.
 
I've just started looking into mobile development as a hobby. I've messed around with the Flutter SDK, using Dart to create some hybrid applications and then using Android Studio's virtual devices for live previews.

I would love to hear if anyone has some previous experience and has some insights into the mobile development scene.

What do people prefer for mobile development nowadays? What is the go-to language? Do people prefer native or hybrid/web-based development?
Hey,

Depends on what you want to do.

Gaming ? -> Unity & GoDot are pretty good at it
Only mobile app ? -> Kotlin
Mobile & Web ? -> Either use PWA (Website that will be able to run as an app on mobile) or Flutter
Mobile, Web & Desktop ? -> Flutter, you can also use C# : MAUI for the front on mobile & desktop, blazor for the front on the web, making it kinda double work but it's pretty good tbh

You can also do something like web & desktop with python (django + QT) and do a mobile app with kotlin / C#. You will just goes with an API and some services called by different languages
 
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