Snippet Change Client Path (Path.h)

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blankflyff

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Hello!
here a Short Snippets for make there client look more clean.

Source Files use K19.2 by @zOmbie
Path.h
#define DIR_MUSIC _T( "Game\\Music\\" )
#define DIR_SOUND _T( "Game\\Sound\\" )
#define DIR_THEME _T( "Game\\Theme\\" )
#define DIR_TEXT _T( "Game\\Text\\" )
#define DIR_DIALOG _T( "Game\\Dialog\\" )
#define DIR_WORLD _T( "Game\\World\\" )
#define DIR_WORLD_GUILDCOMBAT _T( "Game\\World\\WdGuildWar\\" )
#define DIR_WORLDPLAY _T( "Game\\World\\Play\\" )
#define DIR_WORLDTEX _T( "Game\\World\\Texture\\" )
#define DIR_WORLDTEXMID _T( "Game\\World\\Texture\\" )
#define DIR_WORLDTEXLOW _T( "Game\\World\\Texture\\" )
#define DIR_WORLDTILE _T( "Game\\World\\Tile\\" )
#define DIR_TEXTURE _T( "Game\\Texture\\" )
#define DIR_FONT _T( "Game\\Font\\" )
#define DIR_MODEL _T( "Game\\Model\\" )
#define DIR_ASE _T( "Game\\ModeL\\Ase\\" )
#define DIR_MODELTEX _T( "Game\\Model\\Texture\\" )
#define DIR_MODELTEXMID _T( "Game\\Model\\Texture\\" )
#define DIR_MODELTEXLOW _T( "Game\\Model\\Texture\\" )
#define DIR_ICON _T( "Game\\Icon\\" )
#define DIR_ITEM _T( "Game\\Item\\" )
#define DIR_EFFECT _T( "Game\\Effect\\" )
#define DIR_WEATHER _T( "Game\\Weather\\" )
#define DIR_CLIENT _T( "Game\\Client\\" )
#define DIR_SFX _T( "Game\\Sfx\\" )
#define DIR_SFXTEX _T( "Game\\Sfx\\Texture\\" )
#define DIR_LOGO _T( "Game\\Model\\Logo\\" )
#ifdef __BS_EFFECT_LUA
#define DIR_SFXLUA _T( "Game\\Sfx\\Scripts\\" )
#endif //__BS_EFFECT_LUA
#endif
 

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