Solved Awake Window

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Caves

The Annoying Newbie
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Hi everyone, me again.
I was trying to copy feature from Emerald source which is the Awakening Window and tried to apply it to the v19.4 base that I'm working on.
The only error that I have gotten is this in the WndWorld.cpp, can someone explain to me what does that mean.

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Hi everyone, me again.
I was trying to copy feature from Emerald source which is the Awakening Window and tried to apply it to the v19.4 base that I'm working on.
The only error that I have gotten is this in the WndWorld.cpp, can someone explain to me what does that mean.

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m_pWndAwakening is inside the WndManager.h or .cpp and must have match with your CWndAwakeItem.
As I go and check Emerald source there is no entry for Awakening window.

Here is what you need:

WndManager.h
Before:
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Open file WndManager.cpp
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Paste:

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My bad..
So, if you already have entries maybe your m_pWndAwakening is not pointing correctly into CWndAwakeItem.

Open file WndManager.h
Go to
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Replace the whole line with:
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Its working now, somehow got it to work after following using another awake window from another source but thank you for the advice.
Had to use this and compare with the other.
I'll play with it and learn how I can add the Scroll of Awakening and Scroll of Reversion into the window.

Thank you for the help!

image_2024-09-25_125231801.png
 
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